Quantcast
Channel: Coding | Elwin Lee's Blog
Browsing all 16 articles
Browse latest View live

Image may be NSFW.
Clik here to view.

[How-to-Fix] Processing & JMyron = BSOD

Back during my graduation project at the TU/e, I worked on building a system to create smoother robot motion through an operator-based interface using computer vision and Processing. The setup was to...

View Article


Image may be NSFW.
Clik here to view.

[How] Flash: Seek() & PlayHeadTime() Accuracy

Using seek() and PlayHeadTime() with FLVPlayback component of video files in Flash can be quite inaccurate. We had the same problem when we were building a prototype for our project, which involved...

View Article


Image may be NSFW.
Clik here to view.

[Fix] Joomla: Parameter 1 to modMainMenuHelper

  Warning: Parameter 1 to modMainMenuHelper::buildXML() expected to be a reference At present Joomla! is not certified to work with PHP 5.3.0. If you see this error message on your Joomla website,...

View Article

[HOW] HTML/CSS: Prevent Scrollbar Jump

Firefox and Chrome doesn’t show a scrollbar on the right if the content of a page isn’t longer than the window. But when the content becomes longer, the vertical scrollbar appears and causes the layout...

View Article

Space Invaders 8×8 LED Matrix

Finally uploaded the video of my Space Invaders game on an 8×8 LED Matrix using an Arduino Nano. For more info check out my portfolio page Space Invaders – 8×8 LED Matrix

View Article


Must Read UI / UX Related News 2014

Last update: January 28, 2014 In this post, I will put a collection of interesting UI and UX design news, updates, trends, whatever I’ve found on the internet. I will include the link to the actual...

View Article

Image may be NSFW.
Clik here to view.

[FIX] Unity3D – 4.5 Hierarchy Sorting By Name

Ever since the release of Unity3D 4.5 they changed the sorting of the GameObjects in the Hierarchy window to be based on the based on transform order instead of object’s name. Although I do see some...

View Article

[HOW] Find Old Firebase SDK Versions for Unity3D

The SDK link on the Getting Started with Firebase page automatically downloads the latest Firebase SDK. Quite annoying if you’re looking for an older version if you want to re-import an older SDK for...

View Article


Image may be NSFW.
Clik here to view.

[How] Bypass Unity3D’s “Hold on” Import on Launch

Sometimes it takes forever for Unity to launch. Especially when you have a lot or large assets. For some of our projects it could take hours for Unity to actually launch the editor. It’s super annoying...

View Article


Image may be NSFW.
Clik here to view.

[Fix] Google Play – App 0 Supported Devices

I had this issue the other day saying my app upload to the Google Play Store has 0 supported devices. After hours of checking and testing everything, the issue was found in the...

View Article

[FIX] Unity3D Cloud Build Missing Sprites

I was making a build the other day using Cloud Build, but some of the sprites were missing for some reason. Everything looked fine on a local build though. Turns out I had the sprites in a folder...

View Article

[HOW] Find Old Firebase SDK Versions for Unity3D

The SDK link on the Getting Started with Firebase page automatically downloads the latest Firebase SDK. Quite annoying if you’re looking for an older version if you want to re-import an older SDK for...

View Article

Image may be NSFW.
Clik here to view.

[How] Bypass Unity3D’s “Hold on” Import on Launch

Sometimes it takes forever for Unity to launch. Especially when you have a lot or large assets. For some of our projects it could take hours for Unity to actually launch the editor. It’s super annoying...

View Article


Image may be NSFW.
Clik here to view.

[Fix] Google Play – App 0 Supported Devices

I had this issue the other day saying my app upload to the Google Play Store has 0 supported devices. After hours of checking and testing everything, the issue was found in the AndroidManifest.xml....

View Article

[FIX] Unity3D Cloud Build Missing Sprites

I was making a build the other day using Cloud Build, but some of the sprites were missing for some reason. Everything looked fine on a local build though. Turns out I had the sprites in a folder...

View Article


[Unity3D] #DEVELOPMENT_BUILD not working in PreBuild Script...

I was trying to get some logic to work in a PreBuild script whether the build is a development build or not using the define symbol #DEVELOPMENT_BUILD. It works in regular scripts, but apparently it...

View Article
Browsing all 16 articles
Browse latest View live