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[HOW] Find Old Firebase SDK Versions for Unity3D

The SDK link on the Getting Started with Firebase page automatically downloads the latest Firebase SDK. Quite annoying if you’re looking for an older version if you want to re-import an older SDK for...

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[How] Bypass Unity3D’s “Hold on” Import on Launch

Sometimes it takes forever for Unity to launch. Especially when you have a lot or large assets. For some of our projects it could take hours for Unity to actually launch the editor. It’s super annoying...

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[Fix] Google Play – App 0 Supported Devices

I had this issue the other day saying my app upload to the Google Play Store has 0 supported devices. After hours of checking and testing everything, the issue was found in the AndroidManifest.xml....

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[FIX] Unity3D Cloud Build Missing Sprites

I was making a build the other day using Cloud Build, but some of the sprites were missing for some reason. Everything looked fine on a local build though. Turns out I had the sprites in a folder...

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[Unity3D] #DEVELOPMENT_BUILD not working in PreBuild Script...

I was trying to get some logic to work in a PreBuild script whether the build is a development build or not using the define symbol #DEVELOPMENT_BUILD. It works in regular scripts, but apparently it...

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